Cristiana Grati, is an Art Director, Concept Designer, and Visual Storyteller from Moldova, with over 12 years of experience in the video game industry. Since 2012, she has contributed to games such as Last Day on Earth and served as Art Director for the metroidvania game Anima Flux, which won the award for Best Art Direction at the NYX Game Awards 2024.
As a problem-solver in production, she optimizes workflows and ensures high-quality execution, balancing artistic vision with production constraints.
She is also dedicated to the continuous development of her skills and explores new techniques through personal projects, keeping up to date with the latest trends in the industry. Her approach is collaborative, firmly believing that the best results are achieved by working alongside diverse and multidisciplinary teams. Cristiana is always open to new projects and collaboration opportunities.
For more information or collaborations, feel free to contact her at cristianna.grati@gmail.com
SKILLS:
- Art direction & Visual storytelling | 2D concept art | character design | Illustration | Graphic design | Clean-up & color animation
- Adobe Photoshop, Illustrator, Indesign, Premiere | Procreate, Dreams | Figma | Unity | Blender | ToonBoom | Spine
I created art for casual games.
I worked for game projects: Shadow Seekers, Nearwood, Brink of Consciousness: The Lonely Hearts
Murders. I created the art for this games. I improved my skills in the concept art, character design, monster design, backgrounds for UI design, graphic design, animation.